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AI Insights · Timothy · April 2022

Top 5 Chibi Games on iOS in Lebanon - Q1 2022

An overview of the performance of the top 5 chibi games on iOS in Lebanon during Q1 2022, based on data from Sensor Tower.

Top 5 Chibi Games on iOS in Lebanon - Q1 2022

In the first quarter of 2022, the top 5 chibi games on the iOS platform in Lebanon showcased varying performance metrics in terms of weekly revenue, downloads, and active users. Here's a detailed look at how these games fared:

Pou, published by Zakeh Limited, saw its weekly revenue fluctuate throughout the quarter. The game started with a modest revenue of $39 in the last week of December 2021, dropped to $12 by mid-January, and then rose to a peak of $47 in mid-March. Weekly downloads were minimal, with only a few weeks showing any activity, such as 13 downloads in early February and 11 downloads in late February. Active users consistently decreased from 501 at the end of December to 298 by the end of March.

Cut the Rope: Experiments GOLD, from ZeptoLab UK Limited, experienced steady weekly revenue primarily ranging between $15 and $30. The highest revenue recorded was $30 in the last week of December. Unfortunately, there were no recorded downloads or active users for this game during the entire quarter.

My Boo: Virtual pet Take care, by Tapps Tecnologia da Informação Ltda., maintained a relatively stable weekly revenue, fluctuating around $7 to $11, peaking at $11 on several occasions. Weekly downloads were more dynamic, with a high of 49 downloads in the first week of January and a low of 1 download at the end of March. Active users showed some variability but remained within a range of 133 to 191, ending the quarter with 168 active users.

Cut the Rope: Time Travel GOLD, also from ZeptoLab UK Limited, had a consistent but low weekly revenue, ranging from $5 to $11. Similar to its counterpart, there were no downloads or active users reported for this game during Q1 2022.

Clawbert, published by HyperBeard Inc., saw minimal revenue throughout the quarter, consistently around $3 to $5 each week. The game had sporadic downloads, with only a few weeks showing activity, such as 11 downloads in late January and 13 downloads in mid-March. There were no active users reported for Clawbert during this period.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022